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Warhammer 40,000: Space Marine 2 Unleashes Siege Mode with Game-Changing Patch 8

William Davies
By William Davies
June 27, 2025
6 Min Read
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Space Marine 2 has dropped its most significant update yet. Patch 8 introduces the long-awaited Siege Mode, a brutal co-op PvE experience, alongside major gameplay tweaks, new cosmetics, and tech upgrades across all platforms.

Contents
Siege Mode OverviewKey Siege Features:Siege Mode Gameplay FlowInfinite Waves ModeWhat’s New in Patch 8Graphics & Technical FeaturesNew Content & CosmeticsGameplay & Balancing ChangesPvE Weapon Arsenal ExpandedPrestige Perk ReworksBulwark:Assault:Sniper:Heavy:Class Perk UpdatesBulwarkTacticalAssaultVanguardSniperWeapon UpdatesInferno PistolNeo-Volkite PistolBolt PistolTerminus Difficulty Revamp (Absolute Mode)Combat QoL ImprovementsCustomization Overhaul IncomingFixes & OptimizationsGeneral Fixes:AI Tweaks:Looking Ahead

Siege Mode Overview

Inspired by the classic Horde Mode formula, Siege pits teams of three Space Marines against escalating waves of Tyranids and Chaos Marines. It’s the first major new mode since the game’s release, and it comes with substantial changes from the version previously tested on the Public Test Server (PTS).

Key Siege Features:

  • Endless Enemy Waves across three unique sectors

  • Boss Encounters every fifth wave

  • Side Objectives to earn tactical resources

  • Summonable Reinforcements, including Space Marines, Cadian Troopers, and the devastating Dreadnought

  • Fortified Imperial Stronghold on Kadaku as battlefield

  • Rotating sectors: Defensive Positions, the Arsenal, Control Room

  • Dynamic Difficulty Scaling post-wave 15

  • Improved Wave Timer System (replaces strict per-wave countdown)


Siege Mode Gameplay Flow

  1. Start in one of three sectors, battling five waves per sector.

  2. Advance to the next sector after completing waves.

  3. Intermissions offer brief windows to resupply and strategize.

  4. Complete side objectives like retrieving Data-slates or capturing strategic points.

  5. Spend earned resources at the fortress shop:

    • Ammo, Medicae Stimms, Armour Boosts

    • Summon Elite Marines or Cadian Guardsmen

    • Pool resources for the Dreadnought

Infinite Waves Mode

  • After wave 15, difficulty spikes rapidly.

  • Resource drops and prep times shrink.

  • Timer now tracks the full match session and expands per wave completed.

  • Players are expected to fall eventually — but not without glory.


What’s New in Patch 8

Graphics & Technical Features

  • Ray Traced Ambient Occlusion (RTAO) support added (experimental)

  • DLSS 4 support (multi-frame generation, ideal for RTX 50xx GPUs)

  • Option to disable bots in Private Mode


New Content & Cosmetics

  • Siege Mode and associated cosmetic rewards (free)

  • Paid DLCs:

    • White Scars Chapter Champion Pack

    • Blood Angels Customization Pack

  • New Weapon: Thunder Hammer added for Bulwark class

  • Red, White, and Blue weapon skins

  • Left pauldron decal: Ultramarine Sergeant


Gameplay & Balancing Changes

PvE Weapon Arsenal Expanded

  • Thunder Hammer for Bulwark (replaces Storm Shield)

  • New Bulwark finishers for Hormagaunt and Tzaangor enemies


Prestige Perk Reworks

Bulwark:

  • New Perk – Emboldened Stand:

    Squad members are immune to knockbacks and control loss within the Chapter Banner zone.

Assault:

  • New Perk – Unyielding Oath:

    Charging Ground Pound grants 3 seconds of invulnerability.

Sniper:

  • New Perk – Materiel Upgrade:

    Equipment damage radius increased by 15%.

Heavy:

  • New Perk – Honed Precision:

    Weapon spread reduced by 25% when hip-firing.


Class Perk Updates

Bulwark

  • Thunder Hammer integration across multiple perks:

    • Forward Momentum

    • Concussive Force

    • Merciless Resolve

  • Focused Restoration cooldown: 40s → 30s

Tactical

  • Final Shot → Emperor’s Judgement: Adds 20% damage for 10s post-finisher

  • Communion of Fire → Secure Stockpile: Restores equipment charge (60s cooldown)

  • Steady Aim: Damage bonus vs. Terminus enemies raised to 15%

Assault

  • Winged Fury: Sprint/dash melee damage +100%

  • Hammer of Wrath: Knockback immunity duration increased to 15s

Vanguard

  • Moving Target: Damage reduction increased to 5% per hit (max 30%)

  • Retribution: Damage bonus increased to 30%; duration to 20s

Sniper

  • Precision Targeting: Extremis damage bonus increased to 15%

  • Dexterous Hands: Applies to Instigator Bolt Carbine


Weapon Updates

Inferno Pistol

  • Gun Strike Damage +20%

  • Perk “Know no Fear”: Now activates when armor is depleted

Neo-Volkite Pistol

  • Combustive Momentum: Duration buffed from 2s → 6s

Bolt Pistol

  • Hip-fire spread reduced by 50%

  • Mini-zoom spread gain reduced by 15%


Terminus Difficulty Revamp (Absolute Mode)

  • Dual Terminus enemies scrapped (outside Siege)

  • HP buffs:

    • Carnifex, Neurothrope, Helbrute: +33%

    • Level-specific Terminus: +66%

  • Spawn tweaks:

    • Additional elite packs spawn with Terminus entries and 50% HP threshold

    • Boss missions now include Terminus spawns


Combat QoL Improvements

  • Jump Pack dodges sniper aim

  • Neurothrope warp stuns no longer control players

  • General combat responsiveness and animation tweaks


Customization Overhaul Incoming

Saber is planning a major customization update in a future patch (not Patch 8), allowing reuse of Chapter Champion armor pieces across classes with lore-aware restrictions.


Fixes & Optimizations

General Fixes:

  • Multiple crashes resolved (especially Xbox Series S black screen freeze)

  • Interaction button reliability improvements

  • Animation and UI polish

  • Matchmaking and stability improvements

AI Tweaks:

  • Spore Mine damage reduced by 55%

  • Neurothrope HP reduced by 15%

  • Many minor bug fixes across enemy behaviors


Looking Ahead

While Patch 8 is focused on Siege Mode, Saber has promised additional content in upcoming seasons:

  • New class

  • New PvP game mode

  • New Chaos enemy

And yes, Space Marine 3 is officially in development — but Saber and Focus reassure fans that support for Space Marine 2 is far from over.

TAGGED:gamersmodern warfarevideo game industryvideo gameswarhammer 40000
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William Davies
ByWilliam Davies
I’m William Davies, founder and chief editor of The Perpetua Press. I created this platform to give space to stories that matter — stories that are thoughtful, independent, and unafraid to go deeper.With over a decade in journalism, I focus on longform writing, social commentary, and unpacking complex issues with clarity and care. I believe good reporting doesn’t just inform — it challenges, reveals, and uplifts.You can reach me at editor@theperpetuapress.com if you’d like to pitch a story, share feedback, or just start a conversation.
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